Showing posts with label SG-21. Show all posts
Showing posts with label SG-21. Show all posts

Thursday, March 18, 2010

GZG ECC XIII: Rough Men

At Ground Zero Games East Coast Convention XIII this year, in Owego, NY, I ran an event titled "SG-21: Rough Men" which was a Stargate Universe-themed skirmish action between members of the Canadian SGC Team SG-21 (and some Russian Covert Ops Team members) against a bunch of Jaffa and Goa'uld in an Ancient ruin on a desert planet. 

Team SG-21 moves down the riverbed as it approaches the Ancient Ruins, searching for the missing Russian covert operations team and trying to avoid immediate contact with Goa'uld or Jaffa presumed to be in the area. The team entered the board through a stargate located behind the butte visible on the right side of the top image.

In the second image, a Russian team member tries to link up with SG-21 in the river bed while everyone tries to avoid the attention of a Jaffa patrol.

This linkup was successful and the Russian indicated there were other Russian team members somewhere around and that they had been watching the Goa'uld digging around the area and doing something in the big Pyramid structure....

The team kept spotting more and more Jaffa and realized that to thwart whatever the Goa'uld were doing on the planet, they'd have to engage the Goa'uld and the Jaffa. They setup along the river's edge with their team's sniper to the rear and with Darren McPhail covering the flank from the river from a stand of trees.

Major Allen, the team leader, gave the word and volleys of gunfire and grenades ensued, with Jaffa going down, more Jaffa appearing, and then more Jaffa joining the first waves lying dead or seriously wounded on the sand or in the riverbank. This is reflected in the third picture.

As the battle rages, the Russians reveal themselves in the ruin and begin engaging the Jaffa up in the ruins with the intention of planting a demolition charge in the pyramid.

SG-21, meanwhile, engages all the Jaffa from the front section of the ruin plus those moving in from nearby patrols. They find themselves attacked by a swarm of Jaffa accompanying a Goa'uld (fourth picture). At this time, things look a little tight for SG-21 with team members narrowly avoiding staff blasts, using up their luck, and being faced by the arrival of a staff cannon on a tripod.

The battle continues to rage, the Russians manage to mow down a bunch of Jaffa in the ruins and gain access to the Pyramid, planting a bomb and having their Demolitionist launched bodily from the Pyramid by a Goa'uld Hand Device. Fortunately, he had layed the charges and they started to extract towards SG-21 and the Stargate.

Meanwhile, at the riverbed, SG-21 had found some of its mojo, downing most of the Jaffa in the riverbed with some very accurate fire (some of it from the lone Russian with the team). The Goa'uld sent one of his last Jaffa to activate the Stargate so he could leave and he followed more sedately in the wake of the Jaffa after stopping dead a lethal volley of bullets from the Russian operator with his personal shield.

The Russian suffered a bit of a fit when his fine shooting was ineffective, cursing profusely in Russian and hauling out his vodka flask, which he promptly drained, interspersed with more cursing in Russian. The air was positively blue...

Recognizing the threat posed by being cutoff by a Goa'uld dial-out, Captain Hunter legged it back towards the gate in time to do some good, shooting the last of the Goa'uld's escort Jaffa in mid-dial, with his body falling cinematically onto the partially-dialed DHD. See the fifth image of this article.

That left the Goa'uld to deal with and he moved to take shelter from Captain Hunter's fire behind the DHD. What he did not reckon with, nor honestly did any of the SG-21 team members expect, was the Russian operator they had linked up with to enter some form of blind rage, partly spurred by the power of Vodka and partly spurred by his great anger at the unexpected presence of a Personal Shield on the Goa'uld.

The angry Russian slapped his bayonet on his AK-74, reasoning that if bullets moved to fast and were stopped by the Goa'uld's Personal Shield, then perhaps a simply spearing would prove sufficient! Motivated by rage and well-endowed with liquid courage, the Russian sprinted right up to the Goa'uld and engaged him in melee, jamming his bayonet into the neck of the Goa'uld and putting his whole substantive body weight behind it to see it lodged there. The Goa'uld's host was instantly killed, despite the powerful healing powers of the Goa'uld symbiote. See the sixth image for the shot of this climactic melee.

With the Goa'uld down, everyone flees for the Stargate, with the Pyramid blowing up behind the fleeing Russians and then the alien device inside imploding in a way that suggests perhaps a small singularity is about to form. This encourages everyone to flee quickly.

The Russian Colonel remains heroically behind to seal the gate, ordering his demolitions expert to get back to the SGC. In doing so, he ensures his own demise and the safety of the SGC. Posthumously, he was awarded the Hero of the Russian Federation.

What went unnoticed in all the adrenal rush of the escape was the fate of the Drunken Russian operator. The Goa'uld host was killed by the bayonet, but the symbiote was not. While celebrating his success, the Russian Sergeant-Major was taken by the Goa'uld symbiote as a host and returned through the gate to the SGC....

Wednesday, December 9, 2009

Ground Zero Games East Coast Convention Pre-Registration Open!

 

http://www.warpfish.com/gzgecc/

This year, this fun gaming convention has been moved to Owego, NY which is only 4 hours or so south of the Canada-US border at the Ivy Lea bridge, a short jaunt down I-81 to near Binghampton, NY.

The convention will be held February 26th to 28th, 2010.

I'm running an event Saturday Evening called "Stargate:Rough Men". For those interested, other events I'm in include the Traveller-themed Defense of Steelport Saturday morning run by my friend Mark Kinsey, Kra'Vak Around The Clock Friday night run by Mike Sarno, probably Geezers! Shut It! run by the crazy English cancer geneticist (and I'm not kidding with any of those tags) Dr. Stuart Murray on Saturday afternoon, and Bush War run by Mark Kinsey on Sunday morning.

I expect, as per usual, there will be a variety of gaming done by the Ottawa contingent after hours - card or board games until we are too tired to function.

The schedule and summary of games can be found here.

The convention always loves new people and with it so close to Ottawa and Kingston and Toronto, there's not such a good excuse as in other years to miss out!

The precis of my event:

"We sleep soundly in our beds because rough men stand ready in the night to visit violence on those who would do us harm." - Winston Churchill

An SG team has missed a second radio contact while on a covert reconnaisance operation to penetrate an alien complex that intelligence suggests is also of interest to the Goa'uld.

SG-21 (the player team) has been tasked with attempting to quietly locate the missing covert operations team and then assisting them in completing their reconnaisance mission. If the missing SG team cannot be found or is not operationally capable, SG-21 may be required to take the lead in completing the original mission.

This mission may be a combat search and rescue op, a quiet rendezvous and support op, or a recovery op and any of these may involve a direct action component. The situation is fluid, intelligence on the ground at the target is very minimal, and the risks are unknown....

... which is a pretty normal day at Stargate Command. This probably also explains why SG team members are volunteers!